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LET IT RIDE

1) Let It Ride: Each player is dealt three cards and the remaining two cards are community cards that all players use to complete their hand. The goal here is to make a pair of Tens+.

2) Let It Ride rankings: Royal Flush, Straight Flush, Four-of-a-kind (quad), Full House, Flush, Straight, Three-of-a-kind, two pair and lastly pair of tens or better.

3) LIR: To begin, all players place the same bets in each of the three betting circles before any cards are dealt.

4) LIR: The dealer deals a three-card stack to each player facedown in front of their  betting circle and then two cards dealt in front of the dealer become the community cards.

5) LIR: Now comes the time for your decision as to Let It Ride or take back the first bet.

If you chose to take back, the dealer returns your bet.

6) LIR: If you proceed, you put your three cards face down under your first bet.

7) LIR: After you are shown one of the two community cards, you make your next decision on this ‘fourth’ card. This is your final chance to take back any bets.

8) If you decide to Let It Ride, the fifth card is revealed.

9) The dealer then reveals all cards and pays accordingly. 

10) Your first betting decision should be determined as follows:

a) Pair of Tens or better
b) Possible Straight of 3-4-5 suited or higher. Possible Straight of A-2-3 or 2-3-4 suited should not be considered for this betting decision.
c) Possible Straight from three suited cards with one or two gaps and/or high card(s). Examples are 9-10-Q and 8-10-Q.

11) Your second betting decision should be determined as follows:

a) Pair of Tens or better
b) Possible Flush
c) Four card possible straight that is higher than 7-8-9-10, but not A-K-Q-J unless a possible flush is happening.


 

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